3.03.2005
Number two
So we're getting ready for prototype two, which is due in two weeks? (or something like that). Here's the list fo things we wanna implement.
- Health bar.
- Inventory implementation plus the ability to browse through items and use them.
- Working level with platforms and gaps to show some mechanics.
- Some kind of enemies with good AI.
- Experience and level mechanism set up.
- Projectiles.
- Basic powerups (aka, health).
- Some kind of ninja walking around.
I think this is a decent list of stuff to have for the next build.